Today we celebrate the 2-year anniversary of “2D Or Not 2D,” woooooooo!! Join Unity-chan in her big adventure as we shift through the second and third dimensions!
After all, sometimes all we need is a slight change in perspective~ ^^
Today we celebrate the 2-year anniversary of “2D Or Not 2D,” woooooooo!! Join Unity-chan in her big adventure as we shift through the second and third dimensions!
After all, sometimes all we need is a slight change in perspective~ ^^
[Bugfix: 2D Or Not 2D]
Fixed a bug where one could shift perspectives during dialogue. We shall have no more of that silliness! xD
Play for free on @itchio: bit.ly/3OKqPIx
Did you know that there was a secret boss level planned for “2D Or Not 2D”?
Originally, a rock snake would rise up and challenge us to do battle! Unfortunately, time constraints never let it see the light of day… Maybe another time~ ^^a
The icon to continue text will soon be animated! It’s a small thing, but it will certainly bring more life into each interaction~
[Bugfix: 2D Or Not 2D]
Fixed a bug where the dialogue would abnormally reset sometimes! Now, it only appears once~
Play for free on @itchio: https://bit.ly/3OKqPIx
Did you know that in “2D Or Not 2D,” the clock syncs up with our IRL time? So cool!!
Play for free on @itchio: https://bit.ly/3OKqPIx
Did you know? “2D Or Not 2D” was originally planned to include melee combat with a candelabra! However, the idea was scrapped due to the 10-day time constraint of the game jam, hehe~ ^^a
Play for free on @itchio: https://bit.ly/3OKqPIx
Not everything is smooth sailing when it comes to game development! Sometimes we get a tangled mess, and sometimes we get funny hiccups, hehe~
[BEHIND THE SCENES: 2D Or Not 2D]
This is a rough sketch of the first level in my latest game, “2D Or Not 2D”! Much has changed since the initial planning stage, but drawing it out helped to solidify the foundation!
[BEHIND THE SCENES: 2D Or Not 2D]
This is a very rough planning-stage sketch for the main mechanics of my latest game, “2D Or Not 2D”! Digital planning is fantastic, but sometimes good ol’ pen(cil) and paper does the trick! :D
#GDTVJam is officially over! Though quite challenging, it was very fun and I’m so glad for the wonderful opportunity to participate! <3
This is my submission, with a 4.3 rating on Theme: https://bit.ly/3OKqPIx
Ever wonder what it would be like to experience life in two different dimensions? In “2D Or Not 2D,” you can do just that alongside Unity-chan! Cool! ^^
Play for free on itch.io: https://bit.ly/3OKqPIx
It’s almost the weekend, AKA video game time! What a fantastic time to try out “2D Or Not 2D”! It’s my first 3D(/2D?) game ever, so I’d love to hear your feedback~
Play for free on itch.io: https://bit.ly/3OKqPIx
Did you hear? Yesterday I released “2D Or Not 2D,” my first 3D(/2D?) game ever as a submission for #GDTVJam! I would love to hear your thoughts on it~ ^^
Play for free on itch.io: https://bit.ly/3OKqPIx
Memorial Day signals the final “Day Ten” of #GDTVJam! It sure was a time to remember! Please enjoy my submission for the jam, “2D Or Not 2D”! ^^
Play for free on itch.io: https://bit.ly/3OKqPIx
The end of #GDTVJam is nigh with the dawn of Day Nine!
Since it’s Crunch Time, today I added a bit of polish, crushed some bugs, and created a start screen for my game, among others! Phew! O:
Welcome to Day Eight of #GDTVJam!
Got most of the game logic set up, so today I began putting the “2 Dimensions” in “Life in 2 Dimensions”! Woooo~
It’s Day Seven of #GDTVJam! Can you believe it has already been a week? O:
Today’s update heralds the introduction of little patrollers! They’re still a bit glitchy, but they’re ALIVE!!! >:D
Day Six of #GDTVJam is upon us! How is everyone progressing?
Today I added a small “unlock the door” segment to my game! Because what adventure isn’t complete without a few locked doors, hm~? ^^
It’s the halfway point and Day Five of #GDTVJam!
Today was devoted to laying down the groundwork for the main gameplay mechanics. Do you like it, thus far? ^^