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#dreamcast

10 posts7 participants0 posts today

🎮 Novo VMU Pro da 8bitMods - Memory Card tunado infinito para Dreamcast! 🚀 A 8BitMods lançou mais uma novidade incrível! Prepare-se para elevar sua experiência de jogo com o VMU Pro, que traz suporte para SD de até 2TB e emuladores de jogos 8 bits! Não fique de fora dessa! Clique e assista ao vídeo! #Dreamcast #8bitMods #gaming youtube.com/watch?v=hOOx12FserM

Whenever I posted on Twitter back in the day that I loved this game, despite it being rather basic, for some reason, there were always some really rude and hateful comments aimed at me, as well as the game.
So, let's try that again here. 😅

Review for 4 Wheel Thunder on Dreamcast from DC-UK 9 - May 2000 (UK)

You can grab this issue here:
outofprintarchive.com/catalogu

#RetroGaming
#Sega
#Dreamcast

xda-developers.com/dreamcast-v

- The Dreamcast VMU had a screen, detachable buttons for minigames, and became obsolete with consoles offering internal memory.

- 8BitMods has released the VMU Pro, an updated version that functions like the original but also emulates handheld consoles.

- The VMU Pro is available for pre-order starting May 15th, with pricing yet to be announced, offering a retro handheld experience.

Was entdecke ich da? Für Segas Dreamcast gibt es interessanten Nachschub: Die VMU Pro von 8BitMods. Das waren noch Zeiten, damals nervte vor allem der Batteriewechsel. Jetzt gehe ich fest davon aus, dass ein Akku verbaut wurde. Und ein kleines NES wird das Ding auch noch. :)

#dreamcast #sega #8bitmods #retrogaming

notebookcheck.com/Dreamcast-8B

Notebookcheck · Dreamcast: 8BitMods kündigt VMU Pro inklusive Mini-Konsolen-Emulator anBy Andreas Sebayang

Da bastelt man an einem Port einer Library auf die #Dreamcast und im Hintergrund denkt sich der Autor der Lib: "Hab jetzt jahrelang nicht dran gearbeitet, lass mal C23 benutzen". Vorher C11, jetzt C23... Meh... Stable ist GCC 13.2 - da ist das, was fehlt, noch nicht drin. Ich benötige mindestens GCC 14. #KallistiOS unterstützt schon 14.2 und 15.1. Ich glaube, ich versuche es erstmal mit 14.2... Also alles nochmal neu kompilieren 🙈