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#inform7

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Damon L. Wakes<p>I think I've written something like 3,000 words of Inform source code just today. Who Whacked Jimmy Piñata? is pretty much a novel-length work at this point.<br><a href="https://mastodon.sdf.org/tags/Inform" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform</span></a> <a href="https://mastodon.sdf.org/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> <a href="https://mastodon.sdf.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.sdf.org/tags/WhoWhackedJimmyPi%C3%B1ata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WhoWhackedJimmyPiñata</span></a> <a href="https://mastodon.sdf.org/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a></p>
Damon L. Wakes<p>Writing with Inform7 when you get a cool idea:<br>"There's a pack of cigarettes in the game. I'm going to throw in a 'smoke' verb so players can try and use it."</p><p>Writing with Inform7 once that's done:<br>*Text to display if the player tries to smoke the cigar in the mob boss' mouth.*<br>*Text to display if the player tries to smoke crystal meth that they found at a crime scene.*<br>*Text to display if the player tries to smoke their own hat.*</p><p><a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.sdf.org/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a></p>
Mille e Una Avventura<p>Grazie a Francesco Giovannangelo possiamo giocare a questa nuovissima avventura testuale in italiano realizzata con Inform 7. Scopriamo assieme di che si tratta. <a href="https://mastodon.uno/tags/avventuretestuali" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>avventuretestuali</span></a> <a href="https://mastodon.uno/tags/inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>inform7</span></a> <a href="https://mastodon.uno/tags/textadventure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textadventure</span></a> <a href="https://www.youtube.com/watch?v=luibKiZIfY0" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/watch?v=luibKiZIfY0</span><span class="invisible"></span></a></p>
Niels G. W. Serup<p>🕹️📜 Fun text game alert! 🕹️📜 <br>We (the <a href="https://norrebro.space/tags/FunHack" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FunHack</span></a> village of <a href="https://norrebro.space/tags/BornHack25" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BornHack25</span></a>) have now released the <a href="https://norrebro.space/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> source code of our <a href="https://norrebro.space/tags/BORNHACK" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BORNHACK</span></a> ADVENTURE game: See <a href="https://codeberg.org/funhack/bornhackadventure" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">codeberg.org/funhack/bornhacka</span><span class="invisible">dventure</span></a> for the source and <a href="https://adventure.funhack.dk/" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="">adventure.funhack.dk/</span><span class="invisible"></span></a> for how to play it.<br>Thanks to everyone at BornHack this year who helped betatest it.<br>We hope this example will inspire others to write cool games in Inform 7. 😎</p>
Damon L. Wakes<p>I've made an important addition to Who Whacked Jimmy Piñata? today: it's now possible to actually accuse other characters of the murder. If you played my earlier Who Shot Gum E. Bear? then you'll be pleased to hear that the process is a little deeper this time around: you'll have to actually provide evidence to back up the accusation.<br><a href="https://mastodon.sdf.org/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.sdf.org/tags/WhoWhackedJimmyPi%C3%B1ata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WhoWhackedJimmyPiñata</span></a> <a href="https://mastodon.sdf.org/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> <a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>InteractiveFiction</span></a></p>
Damon L. Wakes<p>One of my favourite things about writing Bubble Gumshoe games is finding opportunities to bung in sweets that I'd completely forgotten existed.<br><a href="https://mastodon.sdf.org/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.sdf.org/tags/BubbleGumshoe" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BubbleGumshoe</span></a> <a href="https://mastodon.sdf.org/tags/WhoWhackedJimmyPi%C3%B1ata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WhoWhackedJimmyPiñata</span></a> <a href="https://mastodon.sdf.org/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a></p>
Michael Piotrowski<p>I’m about to try and teach <a href="https://mastodon.acm.org/tags/PostScript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PostScript</span></a> programming to <a href="https://mastodon.acm.org/tags/DigitalHumanities" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DigitalHumanities</span></a> students.</p><p>I used to teach <a href="https://mastodon.acm.org/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> in this course, which they hated. We’ll see how it goes…</p>
Damon L. Wakes<p>I'm gradually expanding the world of Sugar City. The Church of the Immaculate Confection was actually established in "Who Iced Mayor McFreeze?", but I'm not sure anybody ever encountered it. It would only be mentioned if you took long enough completing the game that it got into morning and the church bells started ringing in the distance (shortly before the abandoned taffy factory is scheduled for demolition). <a href="https://mastodon.sdf.org/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.sdf.org/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> <a href="https://mastodon.sdf.org/tags/BubbleGumshoe" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BubbleGumshoe</span></a> <a href="https://mastodon.sdf.org/tags/WhoWhackedJimmyPi%C3%B1ata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WhoWhackedJimmyPiñata</span></a></p>
Vivienne Dunstan<p>Inform 7 is a magical system to code interactive fiction games in. But it's also brilliant how you can quickly test things even just to improve writing. I've just coded another test command "test X" to jump to the latest code. I can't say what X is - spoilers. But I'm very happy typing that command! <a href="https://mastodon.scot/tags/interactiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactiveFiction</span></a> <a href="https://mastodon.scot/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a> <a href="https://mastodon.scot/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.scot/tags/IndieGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGames</span></a> <a href="https://mastodon.scot/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.scot/tags/inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>inform7</span></a></p>
Vivienne Dunstan<p>Pleased to manage some more interactive fiction game coding, now developing chapter 6 of 7 in my next parser text adventure game. Not developing in sequential order! Currently flitting to and fro between coding in Inform 7 and researching a topic. While also trying to visualise the scene in my brain! <a href="https://mastodon.scot/tags/interactiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactiveFiction</span></a> <a href="https://mastodon.scot/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a> <a href="https://mastodon.scot/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.scot/tags/IndieGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGames</span></a> <a href="https://mastodon.scot/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.scot/tags/inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>inform7</span></a></p>
The Last Psion | Alex<p>What now? </p><p><a href="https://oldbytes.space/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://oldbytes.space/tags/retrogaming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrogaming</span></a> <a href="https://oldbytes.space/tags/adventuregame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>adventuregame</span></a> <a href="https://oldbytes.space/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactivefiction</span></a> <a href="https://oldbytes.space/tags/Psion" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Psion</span></a> <a href="https://oldbytes.space/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a></p>
𝑪𝒐𝒓𝒆𝒚 𝑺𝒏𝒊𝒑𝒆𝒔 🌱<p>My favorite new technology is not new. It's a natural-language game engine for creating text-based interactive stories. (Inform 7) </p><p>The latest version was released in 2022. This excellent and completely usable book was published in 2011. The game engine was created in 2006, as a rebuild of a project which was introduced when I was still getting carded for cigarettes (1993).</p><p>This is a good and appropriate pace for technology. </p><p><a href="https://fosstodon.org/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> <a href="https://fosstodon.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://fosstodon.org/tags/PermaComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PermaComputing</span></a></p>
Niels G. W. Serup<p>I am reading the <a href="https://norrebro.space/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> manual for the first time, and I really appreciate how an entire section in the beginning of the manual is devoted solely to punctuation conventions.</p>
Damon L. Wakes<p>Possibly my favourite thing about writing these Bubble Gumshoe text adventures is coming up with the confectionery-based characters and little jokes about them.<br><a href="https://mastodon.sdf.org/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.sdf.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.sdf.org/tags/inform" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>inform</span></a> <a href="https://mastodon.sdf.org/tags/inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>inform7</span></a> <a href="https://mastodon.sdf.org/tags/InteractiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>InteractiveFiction</span></a> <a href="https://mastodon.sdf.org/tags/BubbleGumshoe" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BubbleGumshoe</span></a> <a href="https://mastodon.sdf.org/tags/WhoWhackedJimmyPi%C3%B1ata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WhoWhackedJimmyPiñata</span></a></p>
Mille e Una Avventura<p>Si conclude la trilogia delle tesine in Pascal di @fragram1976 . Proviamo questo codice per scrivere i numeri utilizzando le lettere ("24" diventa "ventiquattro"). Algoritmi simili sono utilizzati anche in Inform 7 dove si può specificare che i numeri siano scritti in lettere grazie alle parole "in words". Vediamo come funziona! <a href="https://mastodon.uno/tags/pascal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>pascal</span></a> <a href="https://mastodon.uno/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.uno/tags/avventuretestuali" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>avventuretestuali</span></a> <a href="https://mastodon.uno/tags/inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>inform7</span></a> <a href="https://mastodon.uno/tags/lazarus" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lazarus</span></a> <a href="https://www.youtube.com/watch?v=zrwwBsJ27Vk" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=zrwwBsJ27V</span><span class="invisible">k</span></a></p>
Garvalf<p><a href="https://ludosphere.fr/tags/Presentation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Presentation</span></a> (🇬🇧 1/2)</p><p>I make interactive fiction games, using <a href="https://ludosphere.fr/tags/Inform6" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform6</span></a>, <a href="https://ludosphere.fr/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> and <a href="https://ludosphere.fr/tags/textallion" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textallion</span></a> (<a href="https://ludosphere.fr/tags/cyoa" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cyoa</span></a> system), in French.</p><p>Some of my creations: <br><a href="https://ifdb.org/showuser?id=8b63iggeafjjqlt7" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ifdb.org/showuser?id=8b63iggea</span><span class="invisible">fjjqlt7</span></a></p><p>My other activities : <br>- Programming: <br> - Exploring the <a href="https://ludosphere.fr/tags/forth" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>forth</span></a> programming language: <a href="https://gitlab.com/garvalf/forth-is-fun" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gitlab.com/garvalf/forth-is-fu</span><span class="invisible">n</span></a><br> - hacking the lightweight markup system <a href="https://ludosphere.fr/tags/txt2tags" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>txt2tags</span></a> : <br><a href="https://github.com/farvardin/textallion" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/farvardin/textallio</span><span class="invisible">n</span></a><br>- a simple <a href="https://ludosphere.fr/tags/wiki" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wiki</span></a> system: <a href="https://lionwiki-t2t.sourceforge.io/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lionwiki-t2t.sourceforge.io/</span><span class="invisible"></span></a></p>
Garvalf<p><a href="https://ludosphere.fr/tags/Pr%C3%A9sentation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Présentation</span></a> (🇫🇷 1/2)</p><p>Je réalise des jeux de fictions interactives, avec <a href="https://ludosphere.fr/tags/Inform6" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform6</span></a>, <a href="https://ludosphere.fr/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> et <a href="https://ludosphere.fr/tags/textallion" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>textallion</span></a> (système de <a href="https://ludosphere.fr/tags/ldvelh" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ldvelh</span></a>), en français.</p><p>Quelques unes de mes créations : <br><a href="https://ifdb.org/showuser?id=8b63iggeafjjqlt7" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ifdb.org/showuser?id=8b63iggea</span><span class="invisible">fjjqlt7</span></a></p><p>Mes autres activités : <br>- Programmation : <br> - Explorer le langage de programmation <a href="https://ludosphere.fr/tags/forth" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>forth</span></a> : <a href="https://gitlab.com/garvalf/forth-is-fun" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gitlab.com/garvalf/forth-is-fu</span><span class="invisible">n</span></a><br> - hacker le sysème de balisage léger <a href="https://ludosphere.fr/tags/txt2tags" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>txt2tags</span></a> : <br><a href="https://github.com/farvardin/textallion" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/farvardin/textallio</span><span class="invisible">n</span></a><br>- un <a href="https://ludosphere.fr/tags/wiki" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>wiki</span></a> léger: <a href="https://lionwiki-t2t.sourceforge.io/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">lionwiki-t2t.sourceforge.io/</span><span class="invisible"></span></a></p>
Damon L. WakesCampy, Who Framed Roger Rabbit style investigation of a piñata's murder.
Vivienne Dunstan<p>Fitting in more interactive fiction coding, working on the next bit of my latest parser game. Currently writing a mix of scheduled events and scene triggers in Inform 7/10. Tho need to work out a proper chart of possible events, based on geography and plot. Getting code syntax right, which is good! <a href="https://mastodon.scot/tags/interactiveFiction" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>interactiveFiction</span></a> <a href="https://mastodon.scot/tags/IndieGame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGame</span></a> <a href="https://mastodon.scot/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.scot/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> <a href="https://mastodon.scot/tags/coding" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>coding</span></a> <a href="https://mastodon.scot/tags/game" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>game</span></a></p>
Screwtapello<p>Not gonna lie, I'm fond of the way <a href="https://teh.entar.net/tags/Inform7" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Inform7</span></a> lets me write like Arlo Guthrie:</p><p>```<br>The twenty seven eight-by-ten colour glossy photographs are a plural-named thing.<br>The twenty seven eight-by-ten colour glossy photographs are carried by Officer Obie.<br>```</p><p>(Inform 7 doesn't like names that include the word "with", so I couldn't use the full name "twenty seven eight-by-ten colour glossy photographs with circles and arrows and a paragraph on the back of each one explaining what each one was to be used as evidence against us".)</p>