Alex Macafee :raylib: :linux:<p>So I was going to ditch the idea of a <a href="https://mastodon.gamedev.place/tags/physicsengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>physicsengine</span></a> engine for <a href="https://mastodon.gamedev.place/tags/virgil" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>virgil</span></a> and using either <a href="https://mastodon.gamedev.place/tags/box2c" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>box2c</span></a> or physac, box2c is still in development and physac is not super accurate so in classic Alex fashion... Fuck it lets <a href="https://mastodon.gamedev.place/tags/reinventthewheel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>reinventthewheel</span></a> again!</p><p>I need to stop the mentality of 'it must perform perfectly' when I'm not even at version 1.0, yes 1.0 will release with bugs and slower performance but I can't push it off forever, think it's time to set a goal, version 1.0 in 1-2 months.</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/vala" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vala</span></a></p>