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OpenMW<p>Release Candidate 6 for <a href="https://mastodon.gamedev.place/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> 0.49.0 is out.</p><p><a href="https://github.com/OpenMW/openmw/releases/tag/openmw-49-rc6" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/OpenMW/openmw/relea</span><span class="invisible">ses/tag/openmw-49-rc6</span></a></p>
Liam @ GamingOnLinux 🐧🎮<p>Morrowind game engine OpenMW gearing up for a huge new 0.49 release <a href="https://www.gamingonlinux.com/2025/02/morrowind-game-engine-openmw-gearing-up-for-a-huge-new-0-49-release/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gamingonlinux.com/2025/02/morr</span><span class="invisible">owind-game-engine-openmw-gearing-up-for-a-huge-new-0-49-release/</span></a></p><p><a href="https://mastodon.social/tags/Morrowind" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Morrowind</span></a> <a href="https://mastodon.social/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> <a href="https://mastodon.social/tags/OpenSource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenSource</span></a> <a href="https://mastodon.social/tags/RPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPG</span></a> <a href="https://mastodon.social/tags/Linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Linux</span></a></p>
Liam @ GamingOnLinux<p>Morrowind game engine OpenMW gearing up for a huge new 0.49 release <a class="hashtag" href="https://bsky.app/search?q=%23Morrowind" rel="nofollow noopener noreferrer" target="_blank">#Morrowind</a> <a class="hashtag" href="https://bsky.app/search?q=%23OpenMW" rel="nofollow noopener noreferrer" target="_blank">#OpenMW</a> <a class="hashtag" href="https://bsky.app/search?q=%23OpenSource" rel="nofollow noopener noreferrer" target="_blank">#OpenSource</a> <a class="hashtag" href="https://bsky.app/search?q=%23RPG" rel="nofollow noopener noreferrer" target="_blank">#RPG</a> <a class="hashtag" href="https://bsky.app/search?q=%23Linux" rel="nofollow noopener noreferrer" target="_blank">#Linux</a><br><br><a href="https://www.gamingonlinux.com/2025/02/morrowind-game-engine-openmw-gearing-up-for-a-huge-new-0-49-release/" rel="nofollow noopener noreferrer" target="_blank">Morrowind game engine OpenMW g...</a></p>
OpenMW<p>Release Candidate 5 for <a href="https://mastodon.gamedev.place/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> 0.49.0 is now available.<br>The blog post also includes answers to the most commonly asked questions in regards to 0.49.0 release.</p><p><a href="https://openmw.org/2025/openmw-0-49-0-rc-bringing-you-up-to-speed/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">openmw.org/2025/openmw-0-49-0-</span><span class="invisible">rc-bringing-you-up-to-speed/</span></a></p><p><a href="https://mastodon.gamedev.place/tags/opensource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>opensource</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/foss" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foss</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a></p>
Natasha Nox 🇺🇦🇵🇸<p><a href="https://chaos.social/tags/Morrowind" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Morrowind</span></a> *really* wants me to play it in german it seems.</p><p>GOG download file: English<br>Setup: English<br><a href="https://chaos.social/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> settings: English<br>Ingame settings: English<br>Ingame NPCs: GUTEN TAG, WIE HEIßEN SIE?</p><p>:thisisfine:<br><a href="https://chaos.social/tags/TheElderScrolls" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TheElderScrolls</span></a></p>
Yora<p>I successfully managed to save and import all my <a href="https://mastodon.gamedev.place/tags/Morrowind" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Morrowind</span></a> save files this time, but I really need to take screenshots of my mod Content Files and Data Directories in <a href="https://mastodon.gamedev.place/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a>.</p><p>Every time the whole song and dance trying to figure out how to set up Aesthesia Ground Cover and Glow in the Dahrk.</p><p>At least I got Enhanced Textures working first try this time... 😅</p>
OpenMW<p><a href="https://mastodon.gamedev.place/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> Release Candidate 4 was made available recently.<br>Go try it out and please report any issues that you encounter.<br>And if you want, report any fun that you encounter as well.</p><p><a href="https://github.com/OpenMW/openmw/releases/tag/openmw-49-rc4" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/OpenMW/openmw/relea</span><span class="invisible">ses/tag/openmw-49-rc4</span></a></p><p><a href="https://mastodon.gamedev.place/tags/opensource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>opensource</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.gamedev.place/tags/morrowind" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>morrowind</span></a></p>
Yora<p>You can put map notes in <a href="https://mastodon.gamedev.place/tags/Morrowind" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Morrowind</span></a>?!</p><p>Is this new to <a href="https://mastodon.gamedev.place/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> or could I have been using this for the last 22 years?</p><p><a href="https://mastodon.gamedev.place/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a></p>
Yora<p>Always so nice when the weather in-game matches the weather outside.</p><p><a href="https://mastodon.gamedev.place/tags/Morrowind" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Morrowind</span></a> <a href="https://mastodon.gamedev.place/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a></p>
Yora<p>Realizing I've been playing modded <a href="https://mastodon.gamedev.place/tags/Morrowind" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Morrowind</span></a> in <a href="https://mastodon.gamedev.place/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> for years and it never actually used the HD texture mod I thought I installed.</p>
Cragsand :catjam:<p><span class="h-card" translate="no"><a href="https://mastodon.social/@gamingonlinux" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>gamingonlinux</span></a></span> I tried <a href="https://mastodon.social/tags/GemRB" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GemRB</span></a> a couple of years ago but got the impression that it still wasn't a good experience, but still a curious experiment. </p><p>The worst part was how unstable it was, causing frequent crashes more often than the original game engines. This would be one of the most desirable traits, improved stability and crash management like you get with <a href="https://mastodon.social/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> (The Morrowind open source engine project).</p><p>Has it gotten better? I can't seem to find any recent gameplay or reviews of it.</p>
Boris<p>:moon_and_star: OpenMW 0.49 is in the release candidate phase. Give it a test! Some amazing new features incoming! Can't wait for the next generation of mods.</p><p>All the details: <a href="https://openmw.org/2025/openmw-0-49-0-is-now-in-rc-phase/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">openmw.org/2025/openmw-0-49-0-</span><span class="invisible">is-now-in-rc-phase/</span></a> :moon_and_star: </p><p><a href="https://ashlande.rs/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> <a href="https://ashlande.rs/tags/Games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Games</span></a> <a href="https://ashlande.rs/tags/Mods" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Mods</span></a> <a href="https://ashlande.rs/tags/Morrowind" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Morrowind</span></a> <a href="https://ashlande.rs/tags/ElderScrolls" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ElderScrolls</span></a> <a href="https://ashlande.rs/tags/OpenSource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenSource</span></a> <a href="https://ashlande.rs/tags/GameEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameEngine</span></a> 🧙</p>
OpenMW<p><a href="https://mastodon.gamedev.place/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> 0.49.0 is now in RC-phase!<br>Please grab a build and help test it out.</p><p><a href="https://openmw.org/2025/openmw-0-49-0-is-now-in-rc-phase/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">openmw.org/2025/openmw-0-49-0-</span><span class="invisible">is-now-in-rc-phase/</span></a></p>
Marc'O 🕹️ ¯\_ (ツ) _/¯<p>OpenMW 0.49.0 RC1 released! OpenMW is an open-source open-world RPG game engine that supports playing Morrowind by Bethesda Softworks. <a href="https://nerdculture.de/tags/bethesda" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bethesda</span></a> <a href="https://nerdculture.de/tags/morrowind" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>morrowind</span></a> <a href="https://nerdculture.de/tags/es" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>es</span></a> <a href="https://nerdculture.de/tags/elderscrolls" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>elderscrolls</span></a> <a href="https://nerdculture.de/tags/openmw" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>openmw</span></a> <a href="https://nerdculture.de/tags/game" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>game</span></a> <a href="https://nerdculture.de/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://nerdculture.de/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a> <a href="https://nerdculture.de/tags/retro" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retro</span></a> <a href="https://nerdculture.de/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a></p><p><a href="https://github.com/OpenMW/openmw/releases/tag/openmw-49-rc1" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/OpenMW/openmw/relea</span><span class="invisible">ses/tag/openmw-49-rc1</span></a></p>
Weston 🫠<p>Does anyone know if there is a way to get the controller UI from the Xbox release of Morrowind in OpenMW?</p><p><a href="https://techhub.social/tags/openmw" class="mention hashtag" rel="tag">#<span>openmw</span></a> <a href="https://techhub.social/tags/linuxgaming" class="mention hashtag" rel="tag">#<span>linuxgaming</span></a> <a href="https://techhub.social/tags/gaming" class="mention hashtag" rel="tag">#<span>gaming</span></a></p>
Xerxes<p><a href="https://mastodon.social/tags/OpenSource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenSource</span></a> rewrites of classic game engines are amazing. <a href="https://mastodon.social/tags/ScummVM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ScummVM</span></a> , <a href="https://mastodon.social/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> , <a href="https://mastodon.social/tags/OpenRCT2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenRCT2</span></a> , <a href="https://mastodon.social/tags/fheroes2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fheroes2</span></a> , <a href="https://mastodon.social/tags/devilutionX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devilutionX</span></a> are some of my favorites. The best way to not only a) preserve classic games, but also b) enhance them, c) port them to new operating systems, and d) turn them from proprietary software into just binary data read by an open source program.</p><p>I appreciate <a href="https://mastodon.social/tags/GOG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GOG</span></a> for not only hosting and selling no-DRM copies of these old games, but often bundling the open source engines officially.</p>
Erik Play2Learn<p><span class="h-card" translate="no"><a href="https://mastodon.pnpde.social/@dnddeutsch" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>dnddeutsch</span></a></span> da bekommt man <a href="https://mastodon.social/tags/morroblivion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>morroblivion</span></a> und <a href="https://mastodon.social/tags/openmw" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>openmw</span></a> vibes.</p>
Pedro Mateus 🎮<p>Steam now allows refunds for season passes. Quake has been added to OpenMW. AMD drops RDNA. Silverstone has released stylish, hipster-inspired PC case. And Intel Battlemage GPUs in time for Xmas?</p><p>Show &amp; Notes: <a href="https://linuxgamecast.com/2024/11/battlemage-gpus-for-xmas/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">linuxgamecast.com/2024/11/batt</span><span class="invisible">lemage-gpus-for-xmas/</span></a></p><p><a href="https://mast.linuxgamecast.com/tags/Linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Linux</span></a> <a href="https://mast.linuxgamecast.com/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://mast.linuxgamecast.com/tags/podcast" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>podcast</span></a> <a href="https://mast.linuxgamecast.com/tags/Steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Steam</span></a> <a href="https://mast.linuxgamecast.com/tags/SteamDeck" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SteamDeck</span></a> <a href="https://mast.linuxgamecast.com/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a> <a href="https://mast.linuxgamecast.com/tags/opensource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>opensource</span></a> <a href="https://mast.linuxgamecast.com/tags/Quake" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Quake</span></a> <a href="https://mast.linuxgamecast.com/tags/AMD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AMD</span></a> <a href="https://mast.linuxgamecast.com/tags/Radeon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Radeon</span></a> <a href="https://mast.linuxgamecast.com/tags/Intel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Intel</span></a> <a href="https://mast.linuxgamecast.com/tags/Battlemage" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Battlemage</span></a> <a href="https://mast.linuxgamecast.com/tags/GPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPU</span></a> <a href="https://mast.linuxgamecast.com/tags/Silverstone" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Silverstone</span></a></p>
Boris<p>:moon_and_star: Who wants a little Quake in their Morrowind? Check out this awesome effort by one <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@openmw" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>openmw</span></a></span> team member. </p><p><a href="https://openmw.org/2024/from-bsp-to-esp-how-s3ctor-abused-quake-editors-to-redefine-the-morrowind-modding-experience/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">openmw.org/2024/from-bsp-to-es</span><span class="invisible">p-how-s3ctor-abused-quake-editors-to-redefine-the-morrowind-modding-experience/</span></a></p><p><a href="https://ashlande.rs/tags/Morrowind" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Morrowind</span></a> <a href="https://ashlande.rs/tags/Quake" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Quake</span></a> <a href="https://ashlande.rs/tags/Modding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Modding</span></a> <a href="https://ashlande.rs/tags/OpenMW" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenMW</span></a></p>
Urban<p>I would love to see an <a href="https://metalhead.club/tags/opensource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>opensource</span></a> port of <a href="https://metalhead.club/tags/fallout" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fallout</span></a> 3 and <a href="https://metalhead.club/tags/newvegas" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>newvegas</span></a> .</p><p>Would someone explain that to me, why we have <a href="https://metalhead.club/tags/DaggerfallUnity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DaggerfallUnity</span></a> and <a href="https://metalhead.club/tags/openmw" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>openmw</span></a>, but no Open Fallout? <a href="https://metalhead.club/tags/pcgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pcgaming</span></a></p>