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vrtxd<p><a href="https://piipitin.fi/tags/SubatomicParticles" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SubatomicParticles</span></a>. Is this <a href="https://piipitin.fi/tags/PhysicsEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PhysicsEngine</span></a>, <a href="https://piipitin.fi/tags/ParticleEffects" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ParticleEffects</span></a>, <a href="https://piipitin.fi/tags/GameMechanics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameMechanics</span></a> or <a href="https://piipitin.fi/tags/QuantumMechanics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>QuantumMechanics</span></a>?</p><p><a href="https://piipitin.fi/tags/ConceptArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ConceptArt</span></a> for <a href="https://piipitin.fi/tags/EarthenDirtSim" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EarthenDirtSim</span></a>, an upcoming <a href="https://piipitin.fi/tags/FOSS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FOSS</span></a> <a href="https://piipitin.fi/tags/OpenSource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenSource</span></a> game about <a href="https://piipitin.fi/tags/Solarpunk" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Solarpunk</span></a> <a href="https://piipitin.fi/tags/Gardening" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Gardening</span></a> &amp; <a href="https://piipitin.fi/tags/SoilLife" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SoilLife</span></a> 🌱 <a href="https://gitlab.com/vrtxd1/Earthen" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">gitlab.com/vrtxd1/Earthen</span><span class="invisible"></span></a></p><p>🌚 <a href="https://piipitin.fi/tags/DarkMode" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DarkMode</span></a><br>📱 <a href="https://piipitin.fi/tags/HandDrawn" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HandDrawn</span></a> w/ <a href="https://piipitin.fi/tags/dotpict" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dotpict</span></a><br>🏳️ <a href="https://piipitin.fi/tags/PublicDomain" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PublicDomain</span></a> license<br>🗓️ Wed 11 Jun 2025<br>🩷 Thanks for all the likes, feedback, boosts &amp; follows</p><p><a href="https://piipitin.fi/tags/Earthen" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Earthen</span></a> <a href="https://piipitin.fi/tags/DirtSim" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DirtSim</span></a> <a href="https://piipitin.fi/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://piipitin.fi/tags/PixelArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PixelArt</span></a> <a href="https://piipitin.fi/tags/DigitalArt" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DigitalArt</span></a> <a href="https://piipitin.fi/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://piipitin.fi/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GodotEngine</span></a> <a href="https://piipitin.fi/tags/LibreCulture" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LibreCulture</span></a> <a href="https://piipitin.fi/tags/Sustainability" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Sustainability</span></a> <a href="https://piipitin.fi/tags/Science" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Science</span></a> <a href="https://piipitin.fi/tags/AltText" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AltText</span></a></p>
Hacker News<p>Particle Based Physics Engine in Golang</p><p><a href="https://github.com/rudransh61/Physix-go" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/rudransh61/Physix-go</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/HackerNews" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>HackerNews</span></a> <a href="https://mastodon.social/tags/ParticlePhysics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ParticlePhysics</span></a> <a href="https://mastodon.social/tags/Golang" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Golang</span></a> <a href="https://mastodon.social/tags/GameDevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDevelopment</span></a> <a href="https://mastodon.social/tags/PhysicsEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PhysicsEngine</span></a> <a href="https://mastodon.social/tags/OpenSource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenSource</span></a> <a href="https://mastodon.social/tags/CodingProjects" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CodingProjects</span></a></p>
Alexandre B A Villares 🐍<p>"Genesis is a new <a href="https://ciberlandia.pt/tags/physicsEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>physicsEngine</span></a> and <a href="https://ciberlandia.pt/tags/simulation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>simulation</span></a> platform, developed through a 24-month collaboration across 20 research labs. Built in pure <a href="https://ciberlandia.pt/tags/Python" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Python</span></a>, it performs 10-80 times faster than existing GPU-accelerated platforms like Isaac Gym and MJX, achieving simulation speeds up to 430,000 times faster than real-time." <a href="https://genesis-embodied-ai.github.io/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">genesis-embodied-ai.github.io/</span><span class="invisible"></span></a></p>
Winbuzzer<p>Genesis, a new versatile physics engine, offers unprecedented simulation speed &amp; text-to-world generation for robotics &amp; AI research. <a href="https://mastodon.social/tags/Robotics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Robotics</span></a> <a href="https://mastodon.social/tags/Genesis" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Genesis</span></a> <a href="https://mastodon.social/tags/PhysicsEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PhysicsEngine</span></a> <a href="https://mastodon.social/tags/AI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AI</span></a> <a href="https://mastodon.social/tags/MachineLearning" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MachineLearning</span></a> <a href="https://mastodon.social/tags/DeepLearning" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DeepLearning</span></a> <a href="https://mastodon.social/tags/GenAI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GenAI</span></a> <a href="https://mastodon.social/tags/RoboGen" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RoboGen</span></a> <a href="https://mastodon.social/tags/CMU" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CMU</span></a> <a href="https://mastodon.social/tags/CarnegieMellon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CarnegieMellon</span></a> <a href="https://mastodon.social/tags/OpenSource" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>OpenSource</span></a> <a href="https://mastodon.social/tags/AIResearch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AIResearch</span></a> <a href="https://mastodon.social/tags/Metaverse" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Metaverse</span></a></p><p><a href="https://winbuzzer.com/2024/12/20/new-genesis-ai-simulator-makes-robot-training-81x-faster-xcxwbn/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">winbuzzer.com/2024/12/20/new-g</span><span class="invisible">enesis-ai-simulator-makes-robot-training-81x-faster-xcxwbn/</span></a></p>
Judith van Stegeren<p>The Nature of Code is an online book by Daniel Shiffman about coding all kinds of cool simulations in Processing. </p><p> <a href="https://natureofcode.com/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">natureofcode.com/</span><span class="invisible"></span></a> </p><p> <a href="https://fosstodon.org/tags/procgen" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>procgen</span></a> <a href="https://fosstodon.org/tags/processing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>processing</span></a> <a href="https://fosstodon.org/tags/p5js" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>p5js</span></a> <a href="https://fosstodon.org/tags/computationalbiology" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>computationalbiology</span></a> <a href="https://fosstodon.org/tags/physicsengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>physicsengine</span></a> <a href="https://fosstodon.org/tags/cellularautomata" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cellularautomata</span></a> <a href="https://fosstodon.org/tags/generativeart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>generativeart</span></a> <a href="https://fosstodon.org/tags/genart" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>genart</span></a></p>
mizah<p>This thing is awesome <a href="https://github.com/appsinacup/godot-rapier-physics" rel="nofollow noopener" target="_blank">https://github.com/appsinacup/godot-rapier-physics</a><span><br><br>No more CCD issues!<br><br>The "drop-in replacement" is a fucking lie, though. It did take a bit of tweaking... Which I honestly expected, tbh. I don't mind.<br><br></span><a href="https://hollow.raccoon.quest/tags/godot4" rel="nofollow noopener" target="_blank">#godot4</a> <a href="https://hollow.raccoon.quest/tags/godot" rel="nofollow noopener" target="_blank">#godot</a> <a href="https://hollow.raccoon.quest/tags/gamedev" rel="nofollow noopener" target="_blank">#gamedev</a> <a href="https://hollow.raccoon.quest/tags/rapier" rel="nofollow noopener" target="_blank">#rapier</a> <a href="https://hollow.raccoon.quest/tags/rapierphysics" rel="nofollow noopener" target="_blank">#rapierphysics</a> <a href="https://hollow.raccoon.quest/tags/physicsengine" rel="nofollow noopener" target="_blank">#physicsengine</a><span><br><br>RE: </span><a href="https://hollow.raccoon.quest/notes/9xhkr80f5ka000zb" rel="nofollow noopener" target="_blank">https://hollow.raccoon.quest/notes/9xhkr80f5ka000zb</a></p>
Benjamin Rosseaux :verified:<p>Hello to everyone in the game development and graphics rendering community! I've encountered a specific issue, a 'BVH black hole', within a SAH-constructed BVH tree. This phenomenon refers to a very specific, small spot where an excessive number of BVH Nodes or triangles within these nodes accumulate, causing a significant drop in frame rate during applications such as ray casting. Has anyone else experienced a similar situation or have any potential solutions or advice? All input is greatly appreciated. Let's get a discussion started! <a href="https://mastodon.rosseaux.com/tags/BVH" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BVH</span></a> <a href="https://mastodon.rosseaux.com/tags/3DRendering" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3DRendering</span></a> <a href="https://mastodon.rosseaux.com/tags/PhysicsEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PhysicsEngine</span></a> <a href="https://mastodon.rosseaux.com/tags/GameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.rosseaux.com/tags/PerformanceIssues" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PerformanceIssues</span></a> <a href="https://mastodon.rosseaux.com/tags/RayCasting" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>RayCasting</span></a></p>
Alex Macafee :raylib: :linux:<p>So I was going to ditch the idea of a <a href="https://mastodon.gamedev.place/tags/physicsengine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>physicsengine</span></a> engine for <a href="https://mastodon.gamedev.place/tags/virgil" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>virgil</span></a> and using either <a href="https://mastodon.gamedev.place/tags/box2c" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>box2c</span></a> or physac, box2c is still in development and physac is not super accurate so in classic Alex fashion... Fuck it lets <a href="https://mastodon.gamedev.place/tags/reinventthewheel" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>reinventthewheel</span></a> again!</p><p>I need to stop the mentality of 'it must perform perfectly' when I'm not even at version 1.0, yes 1.0 will release with bugs and slower performance but I can't push it off forever, think it's time to set a goal, version 1.0 in 1-2 months.</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/vala" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>vala</span></a></p>
CodePen.IO :verify:<p>RT Wakana Y. K.<br>Zero gravity demo :<br><a href="https://hello.2heng.xin/@CodePen" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>CodePen</span></a> <a href="https://hello.2heng.xin/tags/codepen" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>codepen</span></a> @threejs <a href="https://hello.2heng.xin/tags/threejs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>threejs</span></a> <a href="https://hello.2heng.xin/tags/ammojs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ammojs</span></a> <a href="https://hello.2heng.xin/tags/PhysicsEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PhysicsEngine</span></a><br><a href="https://codepen.io/wakana-k/pen/WNKNeWp" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">codepen.io/wakana-k/pen/WNKNeW</span><span class="invisible">p</span></a></p><p>:sys_twitter: <a href="https://twitter.com/WakanaYK/status/1604774890128953344" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">twitter.com/WakanaYK/status/16</span><span class="invisible">04774890128953344</span></a></p>
Feyter<p>Just having fun with <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/GamePhysics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GamePhysics</span></a> </p><p>After a hard time in life I try to get back to <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a></p><p>I setup a little Test Project to get familiar with the new features and changes in <a href="https://mastodon.gamedev.place/tags/Godot4" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Godot4</span></a> beta 6.</p><p>The <a href="https://mastodon.gamedev.place/tags/PhysicsEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PhysicsEngine</span></a> was completely rewritten for Godot 4.</p>
⎯ΘωΘ⟶<p><a href="https://mathstodon.xyz/tags/update" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>update</span></a> </p><p>it is now evolving into a <a href="https://mathstodon.xyz/tags/meta" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>meta</span></a> <a href="https://mathstodon.xyz/tags/physics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>physics</span></a> <a href="https://mathstodon.xyz/tags/engine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>engine</span></a> <a href="https://mathstodon.xyz/tags/MetaPhysics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MetaPhysics</span></a> <a href="https://mathstodon.xyz/tags/PhysicsEngine" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PhysicsEngine</span></a> </p><p>a <a href="https://mathstodon.xyz/tags/protocol" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>protocol</span></a> <a href="https://mathstodon.xyz/tags/dedicating" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>dedicating</span></a> <a href="https://mathstodon.xyz/tags/its" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>its</span></a> <a href="https://mathstodon.xyz/tags/self" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>self</span></a> to the <a href="https://mathstodon.xyz/tags/optimization" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>optimization</span></a> of <a href="https://mathstodon.xyz/tags/optimizers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>optimizers</span></a></p>