Andrea Binello<p>Hi, recently, I started studying and developing simple <a href="https://techhub.social/tags/GLSL" class="mention hashtag" rel="tag">#<span>GLSL</span></a> <a href="https://techhub.social/tags/shaders" class="mention hashtag" rel="tag">#<span>shaders</span></a>, “fragment shaders”, to be precise. I discovered there are various little platforms like <a href="https://www.shadertoy.com" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://www.</span><span class="">shadertoy.com</span><span class="invisible"></span></a> but also the less-known <a href="https://oneshader.net" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="">oneshader.net</span><span class="invisible"></span></a> (and even <a href="https://editor.thebookofshaders.com" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://</span><span class="">editor.thebookofshaders.com</span><span class="invisible"></span></a>) where it’s possible to develop and share “toy” shaders without the need to have ultra-advanced skills on OpenGL, WebGL, etc.</p><p>Developing these shaders is a fun (really entertaining!) activity that nicely combines <a href="https://techhub.social/tags/programming" class="mention hashtag" rel="tag">#<span>programming</span></a>, <a href="https://techhub.social/tags/math" class="mention hashtag" rel="tag">#<span>math</span></a>, and <a href="https://techhub.social/tags/graphics" class="mention hashtag" rel="tag">#<span>graphics</span></a>. I have already made some shaders on Shadertoy, which you can see here:</p><p>➡️ <a href="https://www.shadertoy.com/user/andbin" target="_blank" rel="nofollow noopener noreferrer" translate="no"><span class="invisible">https://www.</span><span class="">shadertoy.com/user/andbin</span><span class="invisible"></span></a></p><p>At this time, I am unable to develop very sophisticated/stunning shaders. Anyway, my actual shaders seem nice and pleasant. Feel free to comment here (or on Shadertoy) if you like my shaders. Clearly, I am still at the beginning! Thanks.</p><p><a href="https://techhub.social/tags/shader" class="mention hashtag" rel="tag">#<span>shader</span></a> <a href="https://techhub.social/tags/shaderart" class="mention hashtag" rel="tag">#<span>shaderart</span></a> <a href="https://techhub.social/tags/shadertoy" class="mention hashtag" rel="tag">#<span>shadertoy</span></a> <a href="https://techhub.social/tags/digitalart" class="mention hashtag" rel="tag">#<span>digitalart</span></a></p>