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#stoneage64

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Felix Palmen :freebsd: :c64:<p>Jumping to something completely different:</p><p>Unfortunately this project is stalled, I hope to find the time to continue it. Here's a <a href="https://mastodon.bsd.cafe/tags/C64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>C64</span></a> conversion of an old <a href="https://mastodon.bsd.cafe/tags/Amiga" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Amiga</span></a> type-in game found in some german magazine (AmigaBASIC). It's pure <a href="https://mastodon.bsd.cafe/tags/mos6502" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mos6502</span></a> <a href="https://mastodon.bsd.cafe/tags/assembly" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>assembly</span></a> and actually adds lots of features to the original (like a score, like music, like fast scrolling and fast movements ... btw the sound/music code is also hand-written, no tracker used).</p><p>So, here's <a href="https://mastodon.bsd.cafe/tags/stoneage64" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>stoneage64</span></a>, preview-2:<br><a href="https://csdb.dk/release/?id=228828" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">csdb.dk/release/?id=228828</span><span class="invisible"></span></a></p>
Felix Palmen 📯<p>About the &quot;upcoming preview 3&quot; of <a href="https://techhub.social/tags/stoneage64" class="mention hashtag" rel="tag">#<span>stoneage64</span></a>, here&#39;s the rough roadmap of things needed:</p><p>- A tutorial mode. This is needed because it looks so similar to <a href="https://techhub.social/tags/Boulderdash" class="mention hashtag" rel="tag">#<span>Boulderdash</span></a>, but works quite differently. And that&#39;s where I&#39;m stalled now for months cause I don&#39;t find the time 🙈 <br />- More in-game tunes (decided to only use 2 <a href="https://techhub.social/tags/SID" class="mention hashtag" rel="tag">#<span>SID</span></a> channels here to have one dedicated to sfx, that&#39;s a bit challenging for composing) and one title tune<br />- More levels<br />- Some additional artwork (like title picture etc)</p><p><a href="https://techhub.social/tags/C64" class="mention hashtag" rel="tag">#<span>C64</span></a> <a href="https://techhub.social/tags/retrogaming" class="mention hashtag" rel="tag">#<span>retrogaming</span></a></p>
Felix Palmen 📯<p>A little <a href="https://techhub.social/tags/C64" class="mention hashtag" rel="tag">#<span>C64</span></a> &quot;techdemo&quot; of upcoming (whenever I find time again ....) &quot;preview 3&quot; of my WIP game <a href="https://techhub.social/tags/stoneage64" class="mention hashtag" rel="tag">#<span>stoneage64</span></a> (posted on Twitter long before, but hey, gotta introduce myself to the community here 🙈)</p><p>How fast can you (8-way) scroll without <a href="https://techhub.social/tags/VIC" class="mention hashtag" rel="tag">#<span>VIC</span></a> trickery on a stock C64? Pretty fast I guess 😎</p>