Great news everybody! We are moving #MetaCG development into the open!
I wrote a brief blog post about it: https://jplehr.de/2025/03/31/metacg-development-moves-into-open/
Great news everybody! We are moving #MetaCG development into the open!
I wrote a brief blog post about it: https://jplehr.de/2025/03/31/metacg-development-moves-into-open/
Yesterday, I had another blog go live about something that annoyed me for some time.
The #MetaCG Gitlab #CI pipeline was failing, for no obvious reason with a somewhat strange error. Turns out, you need to get your GIT_STRATEGY right.
Read about it: https://jplehr.de/2025/02/17/gitlab-ci-git-clone-strategy-debugging/
Last night I tagged and created the v0.6.0 release of #MetaCG
It comes with a bunch of bug fixes and several CMake improvements.
You can grab your copy at https://github.com/tudasc/MetaCG/releases/tag/v0.6.0
I'm happy to share that I just released #MetaCG version 0.5.0 \o/
Besides a number of important bug fixes, we have *finally* reworked some internals that gave us a great performance improvement. For several use cases from minutes to seconds.
Thank you so much to everybody who contributed.
If your curious, check it out at https://github.com/tudasc/MetaCG
I just created the #PIRA v0.5.0 release. It now comes with experimental #Slurm integration, so you can run individual measurements through the scheduler.
Go check it out at https://github.com/tudasc/PIRA/releases/tag/v0.5.0