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From: blenderdumbass . org

The multiplayer, or the lack there of, at the moment is so utterly broken and so lacking of being properly made that for a long time, I was just not bothering with it. Seeing it as something unnecessary. Something that does not need to be touched, because other things, like the...

Read or listen: blenderdumbass.org/articles/a_

blenderdumbass . orgA Rant About Making a Multiplayer Game

DeedRAT Backdoor Enhanced with Advanced Capabilities

Chinese threat actors have launched a new phishing campaign using DeedRAT, a modular backdoor. The campaign exploits a DLL side-loading vulnerability in VIPRE Antivirus Premium's MambaSafeModeUI.exe. DeedRAT now includes a new NetAgent module, expanding its capabilities. The malware uses TCP for C2 communication and employs various persistence techniques. Notable features include a custom encryption algorithm using a linear congruential generator, API protection, and junk functions to confuse analysts. The backdoor's continued development and increased obfuscation suggest the threat actors are actively enhancing their tools and techniques.

Pulse ID: 687e17c60ec35a8df8a7ad9d
Pulse Link: otx.alienvault.com/pulse/687e1
Pulse Author: AlienVault
Created: 2025-07-21 10:34:46

Be advised, this data is unverified and should be considered preliminary. Always do further verification.

LevelBlue Open Threat ExchangeLevelBlue - Open Threat ExchangeLearn about the latest cyber threats. Research, collaborate, and share threat intelligence in real time. Protect yourself and the community against today's emerging threats.

🌗 你的網站為何應保持在 14kB 以內
➤ 縮小網站尺寸,加速使用者體驗
endtimes.dev/why-your-website-
本文探討了網站大小對加載速度的影響,指出一個小於 14kB 的網頁可能比 15kB 或 16kB 的網頁快上 612 毫秒。這種差異源於 TCP 慢啟動演算法,該演算法會根據網路狀況逐步增加數據傳輸量。文章解釋了 TCP 的工作原理、慢啟動的機制,以及為何將網站的關鍵部分控制在 14kB 以內可以顯著提升使用者體驗,特別是在延遲較高的網路環境下,例如衛星網路。文章也提供了一些實用的建議,例如減少不必要的資源,優先加載關鍵內容等。
+ 我一直覺得網站速度很重要,但沒想到大小差異會造成這麼大的影響,這個14kB的規則真的很有用!
+ 聽起來很有道理,我會試著優化我的部落格,看看能不能提升網站速度。
#網站性能 #網路優化 #TCP/IP

endtimes.devWhy your website should be under 14kB in size | endtimes.dev

RondoDox Unveiled: Breaking Down a New Botnet Threat

A new botnet called RondoDox has been discovered, exploiting two high-risk vulnerabilities: CVE-2024-3721 and CVE-2024-12856. It targets Linux-based systems on various architectures, including ARM and MIPS. RondoDox uses sophisticated evasion techniques, such as XOR-encoded configuration data, custom libraries, and traffic mimicry to avoid detection. The malware implements multiple persistence methods, terminates specific processes, and renames system executables to disrupt critical functions. It can launch DDoS attacks using HTTP, UDP, and TCP protocols while disguising traffic as popular games and platforms. The botnet's C2 server has been identified, and it poses a significant threat due to its advanced capabilities and ongoing development.

Pulse ID: 6877cefe5b0c5cbde2f82d94
Pulse Link: otx.alienvault.com/pulse/6877c
Pulse Author: AlienVault
Created: 2025-07-16 16:10:38

Be advised, this data is unverified and should be considered preliminary. Always do further verification.

LevelBlue Open Threat ExchangeLevelBlue - Open Threat ExchangeLearn about the latest cyber threats. Research, collaborate, and share threat intelligence in real time. Protect yourself and the community against today's emerging threats.

From: blenderdumbass . org

The multiplayer, or the lack there of, at the moment is so utterly broken and so lacking of being properly made that for a long time, I was just not bothering with it. Seeing it as something unnecessary. Something that does not need to be touched, because other things, like the...

Read or listen: blenderdumbass.org/articles/a_

blenderdumbass . orgA Rant About Making a Multiplayer Game

Seit gestern haben wir ein seltsames #Kommunikationsproblem zwischen unserer #Wallbox #Tinkerforge #Warp 3 und dem #Goodwe #Wechselrichter.

Die Wallbox zeigt dann für die
#Stromzähler "GoodWe Smartmeter" (Netzanschluss) und "Pylontech Force-H3" (der am WR angeschlossene Speicher), deren Daten beide vom Goodwe WR geliefert werden, nichts mehr an.

Dann funktioniert wenig überraschend das
#PV #Überschlussladen nicht mehr. Steht das Laden auf "nur PV", hört der Ladevorgang folglich auf und man steht am nächsten Tag weiterhin mit leerem #Akku da, wenn man es nicht rechtzeitig bemerkt.

Das Kuriose:
Im Router ist der Goodwe weiterhin online. Die Daten werden auch sowohl an das
#Semsportal von Goodwe als auch an #Homeassistant geliefert bzw. sind von diesen abrufbar.

Die Anbindung / Kommunikation der Warp3 und HA an den WR ist jeweils über
#Modbus #TCP.

Lösen konnte ich das beide Male durch Drücken des "Reconnect" Buttons am
#WifiModul des Goodwe. Nachdem sich dieses neu mit dem #WLAN verbunden hat, zeigt auch die Warp3 die Daten wieder an.

Was mich dabei eben irritiert, dass nur die Warp3 keine Daten mehr bekommt / abrufen kann. Es ist also offensichtlich kein generelles Problem des Wifi Moduls vom Goodwe.

Kann sich da jemand einen Reim drauf machen oder hat eine Lösungsidee. So ist das ziemlicher Mist.

Bitte
#Boost für mehr Reichweite.

#Elektromobilität #EAuto #Elektroauto #Energiewende #erneuerbareEnergien #regenerativeEnergien

New SharkBytes Podcast Episode – From TCP/IP to Today: Vint Cerf in Conversation

In this special episode of SharkBytes, guest host Chris Greer sits down with vint cerf, one of the founding fathers of the Internet. This conversation traces the evolution of TCP/IP, dives into the challenges of building the modern internet, and explores what’s next for global connectivity.

Tune in and discover why the truth is always in the packets.

Video: youtube.com/watch?v=FKlqd_qr-n
Audio: sharkbytes.transistor.fm/

From: blenderdumbass . org

The multiplayer, or the lack there of, at the moment is so utterly broken and so lacking of being properly made that for a long time, I was just not bothering with it. Seeing it as something unnecessary. Something that does not need to be touched, because other things, like the...

Read or listen: blenderdumbass.org/articles/a_

blenderdumbass . orgA Rant About Making a Multiplayer Game

SHOE RACK: A post-exploitation tool for remote shell access & TCP tunnelling through a victim device

SHOE RACK is a sophisticated malware developed in Go 1.18, designed for post-exploitation activities. It connects to a custom SSH server at a hardcoded C2 URL, enabling remote interaction with the victim device. The malware utilizes DNS-over-HTTPS to locate its C2 server's IP address and has been observed targeting FortiGate 100D series firewalls. SHOE RACK supports various channel types, including 'session' and a non-standard 'jump' type, allowing for reverse-SSH tunneling. It also offers TCP tunneling capabilities, enabling actors to pivot into LAN networks after compromising perimeter devices. While some operational security measures are implemented, the malware's network communications are distinctive due to its impersonation of an outdated SSH version.

Pulse ID: 685db6369b02a4190c284f2d
Pulse Link: otx.alienvault.com/pulse/685db
Pulse Author: AlienVault
Created: 2025-06-26 21:05:58

Be advised, this data is unverified and should be considered preliminary. Always do further verification.

LevelBlue Open Threat ExchangeLevelBlue - Open Threat ExchangeLearn about the latest cyber threats. Research, collaborate, and share threat intelligence in real time. Protect yourself and the community against today's emerging threats.

From: blenderdumbass . org

The multiplayer, or the lack there of, at the moment is so utterly broken and so lacking of being properly made that for a long time, I was just not bothering with it. Seeing it as something unnecessary. Something that does not need to be touched, because other things, like the...

Read or listen: blenderdumbass.org/articles/a_

blenderdumbass . orgA Rant About Making a Multiplayer Game