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#render

8 posts6 participants0 posts today

Alright, here's a new batch. 😎

Moved some of the material shader stuff into the Geometry Nodes setup so the cookies have more interesting shapes and are less reliant on bump maps for larger details.

Also added a layer of fine detail to the bump maps and adjusted the texture to be less busy overall.

The only downside is that the face count has gone up ~3.5x to accommodate the extra geometry. 🙃

I wanted to see how close I could get to a photorealistic chocolate chip cookie with procedural textures/geometry.

After a failed attempt a while ago, I'm trying again. I think it's pretty close, especially at a glance. Looks a little video game-y on closer inspection, though! 😅