techhub.social is one of the many independent Mastodon servers you can use to participate in the fediverse.
A hub primarily for passionate technologists, but everyone is welcome

Administered by:

Server stats:

4.8K
active users

#mr

23 posts17 participants1 post today
NatureA metaverse laboratory setup for interactive atom visualization and manipulation with scanning probe microscopy - Scientific ReportsWe present a metaverse laboratory system that integrates mixed reality (MR) technologies with scanning probe microscopy (SPM) for interactive atomic-scale visualization and manipulation. In order to accommodate both the visualization and input of SPM data in a virtual environment and the physical interaction with SPM-related equipment in the laboratory, the system incorporates a virtual reality (VR) and augmented reality (AR) framework to enable seamless switching between these two environments. Utilizing the pose-tracking capabilities in AR, users can intuitively interact with virtual interface elements and three-dimensional objects through physical hand gesture input to control SPM parameters and probe positioning. The system provides real-time visualization of scanned surfaces at the atomic scale in the virtual environment, enabling immediate feedback during experiments. To demonstrate the system’s capabilities, we performed atomic manipulation experiments using hand gestures for lateral probe positioning, showing how MR-enhanced SPM can simplify nanoscale operations and improve experimental efficiency. Our integrated MR–SPM system allows users to conduct experiments via the metaverse platform while enhancing the human-instrument interaction experience. It extends the practical utility required for both real-time physical and virtual environment SPM operations in the laboratory, making nanoscale research more accessible and intuitive.

»Enhancing college students’ creativity through virtual reality technology: a systematic literature review.« nature.com/articles/s41599-025 #Metaverse #VirtualWorlds #XR #VR #MR #AR #BeyondPictures

NatureEnhancing college students’ creativity through virtual reality technology: a systematic literature review - Humanities and Social Sciences CommunicationsCultivating learners’ creativity has been a matter of great concern for numerous researchers in higher education since the millennium, as it involves not only artistic expression but also critical thinking and innovation. With the continuous innovation and iteration of educational technology, virtual reality (VR) technology is increasingly becoming a transformative tool for higher education. At present, VR has been well demonstrated in some disciplines by providing various sensory experiences and allowing students to complete highly interactive learning experiences in a virtual environment. This study systematically reviewed articles published between 2014 and 2023, aiming to examine trends in the past ten years in using VR to enhance learners’ creativity, the types of learning materials developed, the types of existing research, and the methods of collecting data. A total of 16 articles were included after a screening process by searching the literature in five databases: Springer Link, ScienceDirect, Web of Science, ProQuest, and Google Scholar. The results showed that the use of VR to develop learning materials for college students is relatively limited and quantitative research is the majority. In addition, the existing cases are mainly concentrated in art design, engineering, and education related courses. These findings may provide actionable insights for researchers interested in this field and also suggest the possibility of further empirical research in other fields.

alojapan.com/1290045/from-toky From Tokyo, With Love! – GEEKS CORNER #CaitieBear #Disney #DisneyGeekNews #DisneyNews #GeeksCorner #Mr.DAPs #news #Tokyo #TokyoNews #東京 #東京都 Welcome to Geeks Corner! This week, the Geeks are at Tokyo Disneyland for this very special episode! During the episode, they discuss their first days at the Tokyo Disneyland Resort. This includes some adventures at Ikspiari, the Tokyo Disneyland Hotel, and Tokyo Disneyland itself! With three more…

NatureAnalyzing metaverse-based digital therapies, their effectiveness, and potential risks in mental healthcare - Scientific ReportsThe metaverse, defined as a collective virtual shared space created by the convergence of augmented reality (AR), virtual reality (VR), and the Internet, offers new opportunities for mental healthcare by delivering immersive and engaging digital therapies. This study examines the current landscape of metaverse-based mental healthcare applications, analyzing their effectiveness and potential risks. Using a systematic literature review (SLR) and case study research, four digital therapeutic applications—NightWare, Freespira, EndeavorRx, and Sleepio—were evaluated for their ability to address conditions such as PTSD, anxiety, and ADHD. The results indicate that metaverse-based therapies can provide significant benefits, with clinical validation supporting their effectiveness. However, concerns around user privacy, accessibility, and long-term efficacy remain challenges. Overall, metaverse-based digital therapies represent a promising shift in mental healthcare, offering innovative, personalized, and scalable solutions. Further research is needed to address ethical issues, improve accessibility, and confirm the long-term impact of these interventions.