Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction
https://zju3dv.github.io/freetimegs/
#ycombinator #Computer_Vision #Computer_Graphics #NeRF #3D_Gaussian_Splatting #Novel_View_Synthesis #Freeviewpoint_Video
Free Gaussian Primitives at Anytime Anywhere for Dynamic Scene Reconstruction
https://zju3dv.github.io/freetimegs/
#ycombinator #Computer_Vision #Computer_Graphics #NeRF #3D_Gaussian_Splatting #Novel_View_Synthesis #Freeviewpoint_Video
just uploaded (links in reply): Drawing Heighway’s Dragon - Part 4 - Interactive and Animated Dragon Creation #scala #functional_programming #computer_graphics
Don't "optimize" conditional moves in shaders with mix()+step()
https://iquilezles.org/articles/gpuconditionals/
#ycombinator #quilez #inigo #iñigo #fractals #demoscene #computer_graphics #mathematics #rendering #demo #realtime #shader #raytracing #shadertoy #glsl #raymarching #painting_with_maths
MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modeling
https://menyifang.github.io/projects/MIMO/index.html
#ycombinator #Human_Generative_Model #Computer_Vision #Computer_Graphics #Human_Video_Synthesis_Editing #Character_Replacement #Avatar_Animation
Le nouveau billet de #veille du SED de l'Inria Saclay est en ligne:
Level of Gaussians: Real-Time View Synthesis for Square Meters
https://zju3dv.github.io/LoG_webpage/
#ycombinator #Image_Based_Rendering #Computer_Vision #Computer_Graphics #NeRF #3D_Gaussian_Splatting #Novel_View_Synthesis #Freeviewpoint_Video
Today in BoneQuest History for November 2nd 2017 "MAKES YA THINK" https://bonequest.com/6806 #bonequest #bonequest_hi_fi #computer_graphics #corn #deuce_solo #drunk_deuce #sfw #single_panel