techhub.social is one of the many independent Mastodon servers you can use to participate in the fediverse.
A hub primarily for passionate technologists, but everyone is welcome

Administered by:

Server stats:

5.2K
active users

#CSCW

1 post1 participant0 posts today

Hey #CSCW attendees! I'm a Community Co-Chair for #CSCW2025. This year, we're hoping to help folks coordinate things like: hotel roommates, ride shares to/from the airport, and fun travel activities in Norway before/after the conference. Your input will be helpful for us to time this well. Given that the conference is Oct. 18-22, around what time would you estimate that you'll be booking your travel arrangements? (Blog post coming early this summer!)

Observation for #HCI / #CSCW: Rather than submitting to specific conferences, I should encourage the international students in my lab to submit to #TOCHI (etc.) so that they can *choose* any ACM presentation venue that works, even if it takes much longer to be accepted. 🤔💭💡

As a non-US scientist and citizen, this frightens me for many reasons:

- US-policies like this one could end up having global impact on what kind of science we can do in the future. If US universities can no longer talk about #DEI, how long before conferences under the #ACM (an US-based institution) such as #CSCW stop awarding DEI prizes?

- This could embolden the extreme right in many countries (including France) to adopt similar policies as soon as they manage to seize power.

via @GossiTheDog

cyberplace.social/@GossiTheDog

CyberplaceKevin Beaumont (@GossiTheDog@cyberplace.social)Attached: 1 image Sigh.

Ci-dessous deux ouvrages de #CartographieRadicale qui permettent de réfléchir aux changements nécessaires de représentations de nos espaces de vies et de nos relations sociales que notre projet de carte solidaire collaborative cherche à proposer.

Et un entretien de Nephtys Zwer à propos de son dernier livre "Pour un spatio-féminisme" (2024):
lundi.am/Pour-un-spatio-femini

Replied in thread

A Situated Approach of Roles and Participation in Open Source Software Communities

> We propose a methodology—based on situated analyses of a formal design process used in the Python project—to identify the distribution of actual roles (implementation, interactive, group, and design oriented) performed by participants into and between the spaces (defining boundary spaces).

tandfonline.com/doi/abs/10.108

#cscw#oss#community
Replied in thread

Socialization in an Open Source Software Community: A Socio-Technical Analysis

> From these analyses it appears that successful participants progressively construct identities as software craftsmen, and that this process is punctuated by specific rites of passage. Successful participants also understand the political nature of software development and progressively enroll a network of human and material allies to support their efforts

link.springer.com/article/10.1

ping @eda

SpringerLinkSocialization in an Open Source Software Community: A Socio-Technical Analysis - Computer Supported Cooperative Work (CSCW)Open Source Software (OSS) development is often characterized as a fundamentally new way to develop software. Past analyses and discussions, however, have treated OSS projects and their organization mostly as a static phenomenon. Consequently, we do not know how these communities of software developers are sustained and reproduced over time through the progressive integration of new members. To shed light on this issue I report on my analyses of socialization in a particular OSS community. In particular, I document the relationships OSS newcomers develop over time with both the social and material aspects of a project. To do so, I combine two mutually informing activities: ethnography and the use of software specially designed to visualize and explore the interacting networks of human and material resources incorporated in the email and code databases of OSS. Socialization in this community is analyzed from two perspectives: as an individual learning process and as a political process. From these analyses it appears that successful participants progressively construct identities as software craftsmen, and that this process is punctuated by specific rites of passage. Successful participants also understand the political nature of software development and progressively enroll a network of human and material allies to support their efforts. I conclude by discussing how these results could inform the design of software to support socialization in OSS projects, as well as practical implications for the future of these projects.
Replied in thread

Landscapes of Practice: Bricolage as a Method for Situated Design

> This paper proposes a `bricolage' approach to designing systems for cooperative work. This involves users, participatory designers and ethnographers in a continuing cycle of design and revised work practice, often in settings where resources are limited and short-term results are required.

link.springer.com/article/10.1

SpringerLinkLandscapes of Practice: Bricolage as a Method for Situated Design - Computer Supported Cooperative Work (CSCW)This paper proposes a `bricolage' approach to designing systems forcooperative work. This involves users, participatory designers andethnographers in a continuing cycle of design and revised work practice,often in settings where resources are limited and short-term results arerequired. If exploits the flood to market of hardware, software and services.The approach is illustrated with results from a project with a practice oflandscape architects. Their work is analysed in terms of communities ofpractice and actor networks. These perspectives help to identify the`socilities' of people and technologies and of the relationships betweenthem. They help to distinguish different forms of cooperation with differingsupport needs, opportunities and vulnerabilities. They inform the designof technical support, the assessment of outcomes, and the design of furthersolutions, in a cycle of `situated experimentation'.
Continued thread

By Aarhus peeps including @heenrik : 'A Farmer, a Place and at least 20 Members': The Development of Artifact Ecologies in Volunteer-based Communities

> The community artifact ecology concept is important for CSCW as it enables framing of the relationship between communities and technologies beyond the single artifact and beyond a static view of a dedicated technology.

The research project I was part of for the past three years published its final report today: fietkau.science/untersuchung_h

If you can read German and project reports are your jam and/or you want to know what I've been doing for work lately, here you go. 🙂

Co-authors: @kochm, @SueDraheim, Jan Schwarzer, Kai von Luck

Funded by @dfg_public, project report published via @tibhannover (thanks everyone!)

Untersuchung des Honeypot-Effekts an (halb-)öffentlichen Ambient Displays in Langzeitfeldstudien. Michael Koch, Susanne Draheim, Julian Fietkau, Jan Schwarzer, Kai von Luck. Universität der Bundeswehr München, Hochschule für Angewandte Wissenschaften Hamburg. November 2024.  fietkau.science/untersuchung_honeypot_ambient_displays
Julian FietkauUntersuchung des Honeypot-Effekts an (halb-)öffentlichen Ambient Displays in Langzeitfeldstudien
More from Julian Fietkau

📢 The Faculty of Information at UofT offers fully funded PhD student positions to study w/ me in the areas of #HCI, IT for sustainability, #CivicTech, #CSCW, Computing within Limits, ethical & responsible tech, alternative AI, & related areas. Deadline: Dec. 1 for Fall 2025 start.

Come join the Just Sustainability Design Lab! justsustainabilitydesign.org/l

@academicchatter #PhD #UofT #sustainableHCI #ComputingWithinLimits #Degrowth #TechOtherwise #RRI #ResponsibleComputing

Our new paper just got published in Human Technology journal:
"On designing Shareish, an open-source, map-based, web platform to facilitate diverse solidarity practices" ! Check it out if you want to know more about our motivations, influences, design methodology, and results: doi.org/10.14254/1795-6889.202
Online server: shareish.org/
#opensource #solidarity #cscw #hci #humangeography #map #openstreetmap #mutualaid #sharing #postcapitalism #postgrowth #hcisocial #solidarityhci #onlinemap

I’ve been reading HCI/CSCW related articles for my PhD research so I try to post my commentary here too #HCI #CSCW #HCIReview

Moving with the Times: IT Research and the Boundaries of CSCW
(link.springer.com/article/10.1) - JCSCW 05 by Crabtree, Rodden & Benford. They talk about the location based game “can you see me now?” as ludic design, which is also in Benford’s performance-led research paper and make an analogy in CSCW. They cite Hughes and other papers to find several concepts that are common in the game play and CSCW: routines, distributed coordination, working with constant interruption (technical difficulties), distributed awareness, local knowledge (locally situated info), and surreptitious monitoring (reference to their colleagues). I see that this can be also translated to dance context

SpringerLinkMoving with the Times: IT Research and the Boundaries of CSCW - Computer Supported Cooperative Work (CSCW)The field of CSCW research emerged with the development of distributed computing systems and attempts to understand the socially organized (‘collaborative’ or ‘cooperative’) nature of work in order to embed such systems in the workplace. As a field of interdisciplinary inquiry CSCW was motivated by technological developments and the need to understand the particular contexts within which those developments were intended to resonate. In other words, it is no mere accident that CSCW took work as its topic and resource – the historical nature of IT research from which the field emerged meant that for all practical purposes it could not be otherwise. Yet times change. IT research moves on. Today mobile, ambient, pervasive, ubiquitous, mixed reality and wearable computing, et cetera, are of fundamental concern to the contemporary computing research community. Furthermore, these developments are accompanied by a movement away from the workplace to focus on diverse settings in everyday life: homes, games, museums, photography, tourism, performances, indeed diverse bodies of people and pursuits that generally fall under the conceptual rubric of the ‘ludic’. Accompanying this shift away from work is a call for new approaches and concepts that will enable researchers to better understand the ludic and inform design appropriately. In this paper we seek to address the boundaries of CSCW and the ability of CSCW to respond to contemporary research agendas. We present an ethnomethodological study of a location-based mixed reality game to demonstrate the continued relevance of CSCW approaches and concepts to contemporary agendas in IT research.

Who else will be at Mensch und Computer 2024? #MuC2024 @mucConf

I have decided to organize a small meetup for Mastodon (+ adjacent) users on Tuesday, Sep 3rd at 3:30 pm. 😀 Come by and say hi!

Details: muc2024meetup.hci-workshop.com

Follow @muc2024meetup if you'd like to join us there. Your account will be listed on the website as a participant. 🙂

muc2024meetup.hci-workshop.comMuC 2024 Open Social Web Meetup

I could not agree with this more.

cnn.com/2024/05/29/us/social-m

I spoke out against sharenting for years at #cscw when research was presented on parents' sharing, and how good it was for moms to use #facebook because it connected them to each other while isolated. I was constantly the debbie downer arguing wtf privacy implications and autonomy of the child... But the research was #facebook funded so just kept beating the same yay-socials drumbeat.

we are complicit in this nightmare, #chi

Are you working on #personalization, #recommenderSystems, or #adaptiveInterfaces in the fields of #HCI, #CSCW, and/or #XR?

Consider submitting to our workshop ABIS 2024 – International Workshop on Personalized Human-Computer Interaction and Recommender Systems held at Mensch und Computer 2024! 🚀

Submissions: 23.06.2024 (AoE) NEW!
Notification: Early July 2024
Camera-Ready: 23.07.2024
Workshop day: 01.09.2024 (Karlsruhe, Germany)

Find more information here: fg-abis.gi.de/veranstaltung/ab

fg-abis.gi.deDetail - FG ABIS

Yesterday, we participated (online) to the Post-Growth Human-Computer Interaction Workshop (#chi2024) with our submission describing the core ideas of the Shareish open-source platform to foster diverse non-monetary solidarity practices. #postgrowth #solidarity #solidarityeconomy #gifteconomy #hci #humancomputerinteraction #shareish #opensource #degrowth #postcapitalism #cscw #sociotechnicalsystems

sites.google.com/view/post-gro

shareish.org/