Can building in #virtual worlds help make a better real world? Observations about the #iCan #generation
https://joanganzcooneycenter.org/2023/05/23/ican-change-the-world-virtual-platforms-real-influence/
Can building in #virtual worlds help make a better real world? Observations about the #iCan #generation
https://joanganzcooneycenter.org/2023/05/23/ican-change-the-world-virtual-platforms-real-influence/
"Cuddleware" - where the growing population of adult #Roblox #gamers meets their #preschool #kids' #brand and #IP love and #play.
My new #Kidscreen piece for #Dubit.
I'm always proud of the great work produced by #Dubit's #games #studio and #research department, but this Roblox experience really reveals the #heart of the company.
If you know any young people experiencing #grief, or wanting to know how to support a friend who is, "Grief Quest" for Experience Camps is a gentle and enveloping space. It really helps to have resources on the #Roblox platform where so many kids are comfortable.
https://mobidictum.com/game-industry/grief-quest-help-children-to-cope-with-grief/
The Children's Media Foundation asked Dubit founder Ian Douthwaite to write about whether the recent #layoffs of top #kidsmedia executives represent "another example of, when companies tighten their belts, #kids get squeezed out."
I joined Ian in preparing this piece, looking at the complexities of serving #children when there is no fully #ethical and #sustainable #financial model.
We'd love any comments in response!
https://www.linkedin.com/pulse/dont-jam-flywheel-sustainable-funding-childrens-youth-media-/
Please join a fantastic group of #kids and #media experts **this afternoon**, for a #SyracuseUniversity virtual panel at the 2023 #sundance Film Festival.
Kids Media: Storytelling for Gen Z and Gen Alpha
Thursday, Jan. 26
4-5:30 p.m. ET
#GenerationZ and #GenerationAlpha, are surrounded by media content 24/7/365 and do not know life without it. Has there been a change in how current #storytelling deals with issues such as #diversity, #equity and #inclusion; #representation; and #mentalhealth to better inform our most vulnerable audience? Join us for a lively discussion on emerging trends in the domestic and global #youth #film and media marketplace.
I'll be there with insights from #Dubit research and its #metaverse #games studio work.
Info: https://calendar.syracuse.edu/events/2023-jan-26/virtual-panel-at-the-2023-sundance-film-festival/
Regisration: https://us02web.zoom.us/webinar/register/WN_FL8RO0_jQGG-KgaIxeqPhw
Elements of my #2023 #forecasts for #Dubit appeared in #Kidscreen Daily on 1/11/23. Here is the entire piece:
I'm thrilled with my Kidscreen Summit 2023 assignment - moderating a conversation on what's next for Roblox with VP #Civility & #Partnerships Tami Bhaumik and VP #Education & #Roblox #Community Fund Director Rebecca Kantar! Dubit loves Roblox and can't wait to hear what's coming!
#kss #kss23 ##KSS #KSS23 #Kidscreen #Dubit #metaverse #kidsmedia #gaming #gamers #games #experiences #play #learning
Had a wonderful conversation on the #metaverse, #children and #teens, #play and #learning, representing #Dubit along with #digital #media leader and Roblox board member Chris Carvalho last week for #Noggin U. Enjoy!
#Dubit #DubitGames #builders #buildereconomy #games #gamers #gaming #kids #kidsmedia #tweens #teens #Roblox #Fortnite #Minecraft #Core #immersive #AR #VR #AI ##generativeAI #smartphone #nickelodeon #Paramount dubit.io bildrs.io