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#renoise

7 posts6 participants0 posts today

Looks like #renoise (still no Fediverse account, why is that?) recently jumped from 3.4x to 3.5x .

There is an elephant in the room and that's missing CLAP support.

And I fear, Renoise will seriously fall behind if they do not start supporting
#CLAP plugins soon.

Yes, they added this and that (a track can have two separate signal chains now, ok - why only two then?) - which all look random to me. Don't get me wrong - these weird features are somewhat outstanding in a way that a lot of it can't be found at any other DAW or tracker. And I totally appreciate the enthusiasm they have developing and introducing it finally - I don't feel this resulting joy with other projects this intense.

However, I doubt, so much people dig so much into those features – I just want my track to be done, you know :) . So in the end it's about priorities: How many users need what the most. And I guess I am not the only one wanting CLAP. However it never occured to me that I might want splited signal chains (which I did in Buzz all the time decades ago - but there it was totally intuitive).
What do you think about that?

Yes, they fixed a ton of bugs (especially in the VST3 department which indeed didn't feel stable before - at least not under Linux). And yes, I like Renoise for being developed with love over decades and for treating
#Linux as first class citizen – it's still cool and I will still use it.

But the general direction it goes with those random ideas added, instead of looking at the big picture - that somehow troubles me.
I want Renoise to stay relevant, you know?

It's not only CLAP.
On Linux they support LADSPA and DSSI plugins (and from my experience it's not really working well).
But those formats are deprecated since at least one decade in favor or LV2. Which was also somewhat dead since long before CLAP arrived for everyone. So... I am already in a rage loop ;) I should quit this post now!

Here is the release notes video link.

https://forum.renoise.com/t/renoise-3-5-and-redux-1-4-released/76590

Renoise Forums · ⮚ Renoise 3.5 and Redux 1.4 ReleasedWelcome to a new Renoise release: Download Registered users can download the update at the Renoise Backstage. Demo versions are available at the Renoise Download page. Features General Enhancements Phrase Scripting Engine: Experimental new real-time phrase scripting system that allows programmatic creation or live coding of musical phrases using Lua. This feature integrates pattrns, a new open-source project that provides an imperative-style music sequence generator with supp...

My #GearAcquisitionSyndrome has me wanting to buy #Renoise. The latest update seems really good. But the tracker workflow is so foreign to me, I really prefer controllers (Maschine ftw) and I barely make music these days so learning something from scratch might be too much. But I also want to support the Renoise devs.

Also, whoever decided on the spelling of acquisition needs a slap in the face with a large trout.
#MusicProduction

Does anyone know if there is a way in #renoise to make the setting that auto-selects the right track instrument for a track work if you select a track that has no notes on the current pattern, but does have notes in a previous pattern? Creating a new pattern and then not having the instruments auto-select correctly is honestly the biggest UI issue I have.

the cpu optimizations in #renoise 3.5 are very welcome

ui tweaks are subtle but also universally feel like improvements

no new compatibility issues yet, will try running some of my crashier plugins in a bit to see if any of those seem more stable (they specifically called out some fixes for korg stuff)

Tried "run as different user" in #renoise and it lets me run it with a distinct per-user configuration. I created a local user named renoise1 and ran it with those credentials. The goal is to run multiple instances of renoise with different configs. Others have done this with a batch file that renames or copies config folders before running.

I did this with a little opl3/adlib hardware synth and CANYON.MID a while back importing #midi into #renoise. Decided to try it out with F-Zero and a spc2mid converter. I'd have to manually add program changes to change instruments the way the snes conserved channels. I ought to apply the correct time signature, too